3D Emote

For this project, we learned about walk cycles using armatures and posing within Blender. We were then to use this knowledge to create a low poly model doing a short animation similar to that of a game emote.

I decided to ask for a reference video from my friend so that I could better follow along with how her joints moved. She sent me an adorable video of her posing, which I screen-grabbed a part of.

Screen Shot 2021-10-11 at 11.10.20 PM.png

This made it incredibly easier, so I used this to follow along every few frames with the positioning of each “bone” on my 3D model.

emoteprogress1.png

I made sure to pay close attention to detail and keyframe each of the bones that would change. This was a tedious process, but the effort was worth the end result.

emoteprogress2.png

Lastly came adding a few fun colors to the background to make it more interesting, with my signature pink and blue lighting. I then rendered it to an animation, and the final product can be viewed below. Isn’t she cute?