Particles

For this project, I created a cool abstract particle system with the help of a couple YouTube tutorials, particularly one from Blender Made Easy.

I began by creating a couple icosphere’s, one for the emission and one for the object to create the particles. I added the particle system and began playing with the physics, changing the size and gravity of the particles. I added a force field to contain the particles as well.

I then started adding materials following some tips from the video using the shader editor and adding nodes to create a gradient color that would change at the particles’ individual lifecycle

When I was in a good spot, I started finding a good camera angle to render out the animation. I removed lighting and made the environment black since the particles had an emission node added to them.

Lastly, I rendered out a still image with all of my settings applied, and then the rendered video. This is the final result.